Do you remember when you were a child and your mom would limit your television watching time, or when she would take away your Nintendo DS, or not let you use the computer for those addicting games? As a normal child your response was always “WHY MOM?” but she always had a better answer and it almost always include something like “You could be spending this time reading, or playing outside, those video games are only making you dumber.” Do you remember? Well I am here to tell you that there is a possibility that your mom was wrong. Research has demonstrated that video games can be beneficial to cognitive development.
When people talk about video games they focus on the negative effects it has on gamers’ lives: social isolation, violence, and addiction; but very rarely do you hear anything about beneficence. As I scrolled through my twitter feed, I saw an article that Psychology Today called Cognitive Benefits of Playing Video Games. It automatically caught my attention, but the context was even more interesting.
The underlying theme of the article is to explain what aspects of the video games has a positive effect on our intelligence and why. When you engage in the activity to play video games, you are signing yourself up for a multitasking adventure, faced with obstacles that require you to overcome them in matters of second, while keeping in mind your goal and the best ways to achieve it. With this being said research has suggested that this process demonstrates long-lasting positive effects on: perception, attention, memory, and decision-making. It has demonstrated that gamers test higher on visual attention, executive function and cognitive flexibility.
When it comes to visual attention, research specifically focused on Sustained attention, impulsiveness and vigilance. This accounts for the amount of time you spend looking at a specific stimulus, while also improving your selective attention, in that sense that you are able to pay attention to many things at once. Impulsiveness accounts for ability in which you respond to the stimuli in a certain way without putting much thought into it, while also knowing that perhaps that was the best option. Also, when you play video games, and have this visual attention, and make a certain move, you need to keep an eye out for any new stimuli that may appear as a result of a past action. After all, your vision is being over stimulated in a way that games believe to be compensatory. Yet while your visual sense is being stimulated, Eichenbaum believes that gaming also has a positive effect on executive functioning, specifically in frontal lobe and the ability to make decisions, plan ahead, switch tasks, and multitasking.
I believe that a lot of these benefits can be traced to the very basic cognitive definition of elaborative rehearsal. I thought of this automatically primarily because it has been primed, but also because when I think about gaming, I think about the fact that these people are playing the same game over and over again. So they are repeating the information but in a way that is meaningful: learning what to do from previous experience. On another note, I thought about unintentional learning, the idea that they do not think they are learning, much less sitting in front of a book on how to successfully accomplish the goal of the game. Instead, they are thinking they are engaging in this activity for fun and not doing any precious research on how to accomplish the goal. In my perspective, gaming can help you to think faster on your toes, while taking into consideration the best available option.
If you are anything like me, you like to prove people wrong. So take advantage of this opportunity, call your mom, and tell her that she was wrong. Also keep this in mind, when you have kids of your own. Save yourself from that call from tem telling you that you were wrong.
If you want to read some more about this topic, here are the links.
Psychology Today: https://www.psychologytoday.com/blog/freedom-learn/201502/cognitive-benefits-playing-video-games
Research: http://www.journalofplay.org/sites/www.journalofplay.org/files/pdf-articles/7-1-article-video-games.pdf